Sci fi game demo
this demo was build as a demo of basic game controller – it covered a mostly frequent game types:
- FPS – base moon shooting
- Unity 3D LOD optimalization of moon mushrooms ;o)
- optimalization of number of polygones according to distance from the object (in this case object is “Huge Space Mushroom” ;o) )
- Unity 3D LOD optimalization of moon mushrooms ;o)
- Car (space trucks) driving
- car recovery button after accident
- Space ship fighting
- radar featured was implemented
- Game Navigation
- Basics of game optimalizations
- Bake an Occlusion area
- LOD optimalization
- Map resize optimalization
Sci fi demo screens – basic navigation:
Sci fi demo screens – first person shooter:
Sci fi demo screens – space car driving:
Sci fi demo screens – space ship fighting:
Sci fi demo screens – game settings: