
Can you imagine working with stats, numbers and datas with Hololenses ? This is a dummy app without connection to any database / datawarehouse – it’s just for imagination of posibilities … I really like colors and “metro” design apps ;o) and I don’t like…
Here is a simple demo of 3d model controlling (e.g. engine model, car model, etc.) . The main idea is to remember which command each “blue square” represents ;o) The application has a few basic commands: 1/ start / stop engine parts rotation 2/ Zoom…
I prepared: “Microsoft Hololens – Club resort demo”. It demonstrates placement of club resort model into the real world. There are two models: a bigger one and a smaller one. The smaller model better demonstrates connection between the model and the real word. The bigger one…
I prepared a simple demo of supercars in Microsoft Hololens. Live size of the yellow supercar (length of the model is about 4 meters), displaying the car interior and then switching the model to about half a meter size for displaying two supercars next to…
Unity leap motion – engine disassemble demo The final result is the demo based on Leap motion hand control technology. You are able control the engine in 3d space by hands. Controller description: Rotating engine around Y axes start position 180 degrees, rotating around 360…
Unity Leap motion – hands demo The demo combine Unity First person view controller (FPSController prefab) with Leap motion hand controller (LeapHandController prefab). LeapHandController prefab was modified and now it contains a lot of triggers and colliders for evaluating the hands events. It allows you…
BI charts – Unity 3D Demo was developed for demonstrating possibilities of building BI applications by Unity 3D engine. You can easily achieve a quick results with a lot of business benefits for example: multiplatform standalone applications for various platforms: Windows (*.exe, windows store apps,…
ASD game engine is build as a standalone simple game engine for first person shooting games. Game engine contains basic managment of: Player manager Player shooting manager Enemy manager Enemy Health Enemy waves manager Score manager Scoring evaluation manager Navigation manager simple game navigation: resume,…
Sci fi game demo this demo was build as a demo of basic game controller – it covered a mostly frequent game types: FPS – base moon shooting Unity 3D LOD optimalization of moon mushrooms ;o) optimalization of number of polygones according to distance from the…